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AI Insights · Timothy · April 2023

Top 5 Roguelike Games on iOS in Australia - Q1 2023

Discover the performance trends of the top 5 roguelike games on iOS in Australia during Q1 2023, including their revenue, downloads, and active users.

Top 5 Roguelike Games on iOS in Australia - Q1 2023

Throughout the first quarter of 2023, several roguelike games on the iOS platform in Australia showcased notable performance metrics. Below, we delve into the weekly trends for revenue, downloads, and active users for the top 5 games in this category.

Legend of Slime: Idle RPG War saw a significant increase in weekly revenue, starting from around $3.3K at the end of December and peaking at approximately $27.6K by mid-February. Weekly downloads also showed a substantial rise, reaching about 24K in early February from a modest 2.2K at the start of the quarter. Active users surged dramatically from around 3K at the end of December to over 37K by mid-February, maintaining a steady rate above 22K for the remainder of the quarter.

Hero Wars: Alliance experienced fluctuating weekly revenue, peaking at nearly $40.9K in mid-February. Weekly downloads showed a downward trend, starting at around 9.7K and decreasing to approximately 2.9K by the end of March. Active users followed a similar pattern, declining from about 13K at the end of December to around 9.6K by the end of March.

Street Fighter Duel - Idle RPG demonstrated strong weekly revenue growth shortly after its release, reaching around $32.9K in early March. Downloads spiked at approximately 10.7K in the release week but tapered off to about 1.8K by the end of March. Active users peaked at around 11.6K in mid-March and settled at approximately 8.4K by the end of the quarter.

Diablo Immortal showed a steady weekly revenue, with notable peaks such as approximately $55.9K in mid-January and around $48.3K by the end of March. Downloads remained relatively low, fluctuating between 831 and 3K throughout the quarter. Active users saw a slight dip from around 23.2K at the start of the quarter to about 18.1K in early March, before rising back to approximately 21.3K by the end of March.

Finally, RAID: Shadow Legends maintained a robust weekly revenue, peaking at around $62.7K at the end of December and sustaining figures above $35.9K throughout the quarter. Downloads remained relatively stable, with a slight fluctuation between approximately 793 and 1.4K. Active users showed a slight decline from around 7.6K at the end of December to about 6.1K by the end of March.

These insights are derived from Sensor Tower’s comprehensive data analytics. For a deeper dive into the performance metrics of these games and more, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023